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Native-quality apps on iOS and Android.

One codebase or fully native, built for offline use, fast releases and five-star reviews. We will also tell you when you do not need an app yet, and what to ship instead.

What we ship

What we ship.

  1. iOS and Android apps

    One codebase or fully native, chosen for the product, not the trend.

  2. Offline-first

    Field and operations apps that work without signal and sync when it returns.

  3. Companion apps

    The mobile side of a web platform, sharing the same API and design system.

  4. Store launch

    Listings, review guidelines, release pipelines and crash monitoring.

  5. Push, payments, maps

    The integrations most apps need, done once and done right.

  6. Performance

    Fast starts, smooth lists, small bundles.

BKG Speed: ride booking, food and parcels in the app
Proof

BKG Speed: five services in one app, live in three countries.

Rides, food, parcels, tickets and shopping in one app, shipped and grown by this team as it went from one country to three.

300,000+ users across Togo, Senegal and Ghana. · See the brief
How a first project runs

How a first project runs.

  1. Week 1
    Flows and a clickable prototype on a real phone
  2. Weeks 2–4
    Core screens on device, TestFlight and Play internal track
  3. Weeks 5–8
    Integrations, offline, polish, store assets
  4. Launch
    Store review, monitoring, release rhythm
Questions

Questions we hear most.

Native or cross-platform?

Cross-platform for most products. Native where the app leans on hardware, heavy graphics or platform-specific features. We recommend per case.

Do you publish under our account?

Yes. Developer accounts, certificates and listings are yours.

Can you build the backend too?

That is the point of one team: the API, the admin and the app ship together.

Your app, from first screen to store launch.

Three quick questions, then pick a time. An engineer who has built it before reads it the same day.